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Ruby's Adventure
Price
VFX Artist / Programmer
Duration
Engine
3 Weeks
Unity
Summary
Conceptualization, programming, feature implementation, ReadMe, and more were done by Madison Arella and Nathan Irwin. All assets used were open source from the Unity Store, Unity Learning, or created by Madison Arella and Nathan Irwin.
My Contributions
Contributed to all aspects of the project. Created VFX and implemented 2D assets from the Unity store.
What I learned.
I learned the difficulties of programming and the rich tapestry of tools available within game engines to ensure project completion and smoothness. I learned about 2D tools and procedures and discovvered problem-solving skills in a collaborative environment with my teammate.
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