top of page

Ruby's Adventure

Price

VFX Artist / Programmer

Duration

Engine

3 Weeks

Unity

Scroll Down

Summary

Conceptualization, programming, feature implementation, ReadMe, and more were done by Madison Arella and Nathan Irwin. All assets used were open source from the Unity Store, Unity Learning, or created by Madison Arella and Nathan Irwin.




My Contributions

Contributed to all aspects of the project. Created VFX and implemented 2D assets from the Unity store.



What I learned.


I learned the difficulties of programming and the rich tapestry of tools available within game engines to ensure project completion and smoothness. I learned about 2D tools and procedures and discovvered problem-solving skills in a collaborative environment with my teammate.

bottom of page